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EuMediaNet, headquartered in Maastricht, The Netherlands, is developing a unique interactive crossmedia platform for intelligent multi-source ingest, curation, transcoding, creation and business-rule based distribution of context-relevant content to multiple digital channels: TV, Web, Mobile and Digital Signage.
EuMediaNet’s platform also provides online editing tools including a virtual newsroom developed by EuMediaNet’s partner Burli.
EuMediaNet provides content (production) services for both non-branded content, branded content as well as commercial items. The focus is on creating and syndicating unique content ranging from art and culture, tourism, architecture, local news, to social media, creative advertising, interactive games and entertainment.
In 2011/2012 EuMediaNet will be setting up a cross-border urban screen network linking cities, companies and communities in The Netherlands, Belgium and Germany..
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Embedding digital media in urban space
What we offer:
Creating compelling, interactive non-branded hyperlocal content for digital signage and intergarting this with other digital media (mobile, Web).
The core of EuMediaNet's offering is a unique digital media platform built around a unique metadata business-rule engine that allows intelligent distribution of and interaction with compelling and engaging content.
It can be used for digital signage networks, retail signage, city marketing (urban screens), destination marketing, PR agencies (online - social media - newsrooms, broadcasting companies in search for new channels, etc.
What are we looking for:
We are looking for companies offering interactive technology for DOOH: sensors, camera's, outdoor audio, gesture-based solutions, (multi-) touch screens, unique content providers.
We are now close to prototyping/testing and later this year a three-year pilot will start in The Netherlnds with up to five big outdoor LED screens and 15 indoor screens.
We are alse interested in talking to potential partners for selling our solutions.
- ] camera
- ] camera robotics
- ] post production
- ] display systems
- ] noise reduction systems
- ] content creation
- ] editing & processing
- ] content management
- ] video, music, games
- joint further development